Tidying things up


Sounds

Sounds play a big part in forever since they help bring in the theme of the ps1. I've been adding 8bit sounds to items such as the doors, walking and other inventory items. When they are all combined together it helps tie in the atmosphere of the game.

Icons

Forever has been lacking some real icons since it started development back in august so this week I decided to work on them. They were very simple to produce as I just rendered them in blender but plan to put an overlay over them to give them more detail.

Inventory Models

Just like the icons the inventory models were the same. Models I worked on are as follows: Meds, Battery And paper.

Levels

With the playtime of the game I'm aiming for at least 20 mins or even more if possible.


That's all for now just a quick recap of what I've been up to.

See you in the next log. :)

Get Forever

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